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Makoto Sports Arena

 

 

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Makoto Sports Arena

Makoto Sports Arena

What is the Makoto Sports Arena?
The Makoto Sports Arena
The Makoto is a triangle, 8 feet from base to apex, with indestructible 6-ft. steel posts rising from each corner. Using your hands, feet, and/or staff, you respond to audio and visual prompts from each post. Your reaction time and accuracy (actually hitting the lighted area) are measured electronically, so you can compete with yourself or others. The speed of the prompts is easily adjusted for varying abilities.

Why Use Makoto?
Therapists, trainers, educators, and athletes all remark on how Makoto achieves their purpose while feeling more like a game than "therapy" or "training." And we all know we work hardest when we're at play.

Frequently integrated into the training schedule of professional sports teams, Makoto increases the neurological connections between the brain and the body resulting in improved mental acuity, cognitive ability, reaction time and overall better coordination and performance. Most importantly, Makoto improves your meMakoto Sports Arena - Kids Exergaming Productntal focus and physical abilities while you're having fun.

"Engaging, exciting, interactive, revolutionary – these are just a few of the words the media, experts, corporations and enthusiasts are using to describe a hot, new contender in the fitness and amusement industry – Makoto!

Makoto is a challenging, comprehensive and rewarding fitness and entertainment experience unlike any other. Makoto was developed to meet the need for a fun, hi-tech, and unique answer for today’s demanding customer."

 

Kids Love it!

What Happens in a Makoto Interactive Game?
You stand in the triangular arena, facing one of the three towers. The other two towers are at either side in your peripheral vision. You are in a competition of three against one! Each tower has ten targets, any one of these thirty targets could be the one to randomly activate. You never know which one of the computerized opponents will draw your action!

Makoto Sports ArenaThe roar of a jet announces the start of your session. An explosion of lights and vibrant tones draws your attention to the active tower. As you turn toward its direction your eyes search for the location of the light on the tower. You quickly stretch to strike the target.

A second tone confirms that you scored a point. Another explosion of light and sound causes you to lunge across the arena bending to strike the lower target. As quickly as you strike one target another one activates. You are relentlessly drawn in to focusing continuously on finding and striking the targets to the exclusion of all other thoughts. Your total body moves, lunging, stretching, bending, twisting, burning calories rapidly. Until… you strike the final target and check your score.

Youth Fitness
Fun and Exciting Interactive Exergame Fitness with benefits that go beyond physical activity. The first interactive fitness equipment that is used to help kids with ADD/ADHD, learning disabilities and for autism therapy. It’s no wonder that schools, YMCAs and community recreation centers are anchoring their youth fitness facilities around the new Makoto arena!
Makoto Sports Arena

"Playing the Makoto has been shown to increase Math & Reading Scores"

But that’s not what the kids see. They just like the game because it’s exciting and they’re in the center of action. Every game is different. And whether you’re playing solo against the machine or with a team, the arena will challenge all with a heart-pounding workout.

Accuracy counts. In a standard, timed game the arena scores how many targets were hit in the allotted time and also gives an average reaction time. Or a player can challenge their focus and concentration skills by playing “Sudden Death.” Here the game ends when a target is missed.

Makoto Sports Arena by Exergame FitnessMakoto Arena Product Description
The Makoto arena has been described as a cross between “Whack-A-Mole” and “Simon.” It’s a triangle with durable 6-ft. steel towers rising from each corner. The smaller arena has a distance of 6’ between towers, the larger arena is 8’ between towers. Each tower is electronically wired to emit sounds and lights; the lights can occur randomly in any of 10 locations per tower, and there are four tones that correspond to the height of the target.

Using hands, feet, and/or staff, one responds to the audio prompt and attempts to hit the lighted area before the light goes off. Reaction time and accuracy (actually hitting the lighted area) are measured electronically, so one can compete with oneself or others. The speed of the prompts is easily adjusted for varying abilities.

In the Fitness program the target “on” times range from 3 seconds down to 3/4ths of a second. In the Therapeutic program the target “on” times range from 10 seconds down to just under one second. Games can include one, two or three towers depending upon the player’s visual and movement abilities. Most games involve one player at a time; however, 3 people can do single tower games simultaneously, and tag-team games for children can accommodate group PE classes. A typical individual workout is comprised of several games lasting anywhere from 1 to 4 minutes, depending upon one’s stamina.

Programmability - Truly the most definitive feature of Makoto is the ability to program various levels and skill tests for multiple combinations and endless possibilities of plMakoto Sports Arenaay. Makoto has 10 challenging levels of play which will challenge and thrill both kids and adults alike. Quite possibly the most exciting standard feature of Makoto is the ability to link two units together for a 3-D interactive game experience. Set the machine to play only one or two towers. Program a specific sequence to allow for a “memory” game. Makoto is moldable and “morphable” to fit your business needs!

Profitability - If you’re an entertainment center looking for another revenue stream with a game that won’t compete with your arcade, Makoto is your answer. This game appeals to all ages and can be played by anyone. You can charge whatever you like, however, most operators charge between $1 to $3 per game for a 2 to 4 minute experience in the Makoto arena. Once you get a group of loyal players, you can introduce tournaments and create a scoreboard for competitive play which will lead to repetitive play and additional revenue for you. Click on the PDF below for sample revenue projections.

Maintenance Free - The design of Makoto requires owners to perform less than an hours worth of maintenance every 3 - 6 months. Makoto arenas are manufactured in the USA with only the highest quality materials. The entire arena is manufactured with 14 gauge steel and the electronic components are assembled with meticulous attention to detail. Every effort is taken by our staff to insure that your Makoto arena will stand up to the rigorous demands of daily, long-tem use by even the most enthusiastic players.

Makoto Sports Arena
Product Specifications:
* Dimensions = Choose between 6' or 8'long legs; the towers are 2' wide x 6’ high
* Required Floor Space = 100 sq.ft. (10' x 10' area)
* Required Ceiling Height = 8 feet
* Required Voltage = 110v/60Hz or 220v/50Hz
* Required Amps = 3
* UL, CSA and FCC Certifications
* Number of Players = 1, 2 or 3
* Number of Levels = 10
* Warranty = 6 Months on all components, 5 Years on structure

Included Features:

* 14 gauge steel arena structure
* On-board computer permits infinite upgradeability to the newest session formats or other features at minimal upgrade cost
* High quality audio from the full range speakers
* Bright gas plasma display for easy readability
* Several preloaded game options = single tower play, alternate cue tone, no top targets, tandem play, accelerated format, tournament format, levels 1 – 10, memory, and repeat random pattern

 
Steve Hess - The Denver Nuggets Strength & Conditioning Coach

Steve Hess of the Denver Nuggets on Makoto

"I think that Makoto and the whole concept of mental training will revolutionize sports performance training!

I guarantee you that in a short period of time, this unbelievable machine will be in every NBA city in the entire U S of A

Makoto workouts are remarkable! Hand-eye coordination, reaction time, quickness… it’s incredible!"

-Steve Hess
Strength and Conditioning Coach
The Denver Nuggets NBA Basketball Team

The Charles Whitlock Center  on Makoto...

Charles Whitlock Center on Makoto"The Charles Whitlock Center is a high-end fitness and recreation center owned and managed by the City of Lakewood, Colorado. Our clientele runs the gamut from serious athletes looking for sports performance training to people wanting to maintain general fitness to kids looking for fun.

We installed a Makoto Interactive Sports Arena in the late Fall of 2002. By April of 2003, our members had participated in almost 5000 Makoto sessions. It is a very popular piece of equipment here at the center. Our serious athletes like it for the increase in reaction time that it seems to develop. The "average" member enjoys it for a break in their tedious workout routine. Kids love competing against one another - and everyone likes it because it’s fun!

I would highly recommend Makoto to any fitness or recreation center considering it."

-Paul Battaglia
Facility Coordinator
Charles Whitlock Center

Rich Tuten- Denver Broncos Strength & Conditioning Coach

Rich Tuten of the Denver Broncos on the Makoto"Makoto is very different. It helps improve our players’ reaction time and mental focus. What really makes it unique though, is that the players see it more as a game and as a result, they actually enjoy Makoto training."

- Rich Tuten
Strength and Conditioning Coach
The Denver Broncos

 

Makoto Sports Arena

 

Makoto Sports Arena

Makoto FAQ's
Frequently Asked Questions

Makoto Literature
Makoto vs. 3Kick Comparison pdf

Makoto Special Needs Reference
Lucy Jane Miller PhD Makoto Review

Makoto Videos
Makoto Video #1
Makoto Video #2
Makoto Video #3

Makoto News Videos
NBC News - Physical Fitness
ABC News - Medical Applications
Sports Training Applications

Industry Advertising
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Makoto Sports Arena

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