Exergame Fitness | Powered by Motion Fitness

The #1 Source for Interactive

Fitness & Game Products

STAY INFORMED


Success Story: Edison Elementary


APPLETON — In a small room at Edison Elementary School, students pedal stationary bicycles that control what they see on a screen.

The ExerGame cycles — two for lower body workouts and one for the upper body — are connected to Xbox or PlayStation video gaming systems so the students use both sides of their brain at the same time, said physical education teacher Chuck Heurkens.

The bikes represent just one station in the new, interactive wellness room at the school. The Edison Elementary community helped the project receive $25,000 by voting in U.S. Cellular’s Calling All Communities Campaign. With grants from the Appleton Education Foundation and ThedaCare, the winnings aided in purchasing equipment for the room.

It is a place where exercise is done as much for a student’s academic and social well-being as it is for their physical benefit, Huerkens said.

“We’re looking at improving behaviors, increasing academic scores and including a family component,” he said. “As far as I know, this program is not replicated anywhere in the U.S. That’s pretty humbling.”

Along with the ExerGame cycles, there’s an interactive heavy ball apparatus along a wall, waiting for two students to compete against each other by lifting a medicine ball into lighted slots.

Staff members work with students before school to help them better control their impulses in class and during school to help students improve their focus. After school, children can go into the wellness room on a week-by-week basis.

Students who have taken advantage of the room enjoy it, and so do their teachers, Heurkens said.

“Classroom teachers are adamant that the kids are much more focused. They’re able to concentrate for longer periods of time. Their emotions are more stable,” he said. “The kids love it. They’re talking to their parents about it. They want to use the room as much as possible. Some kids are using the room as much as three times a week.”

Families can exercise in the wellness room during an eight-week boot camp. They exercise two nights a week and receive free, personalized fitness training with an intern from the University of Wisconsin-Oshkosh. Four times throughout the camp they meet with a registered dietician from Festival Foods.

Currently situated on the second floor, the room will move downstairs and expand in the future. Heurkens hopes to involve more interns, so more families can participate in the programming.

Students took their parents on a tour of the new space during parent-teacher conferences earlier this week — often dragging them by the hand from one machine to the next.

Kris Sparkman rode an ExerGame bicycle next to her daughter. She enjoyed seeing the equipment in action and giving it a try.

“We had heard about the wellness room, but I didn’t know there was so much kid-friendly exercise equipment,” she said. “It was pretty fun.”



Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.

FREE CONSULTATION!

Recent Posts

After a heart attack, angioplasty or even heart surgery, many people think that exercise should be avoided because too much strain on the heart could be bad. In reality, just the opposite is true. Regular exercise after a heart procedure helps strengthen the heart muscle and can reduce your risk for…Continued

Recent Posts

As health clubs across the country begin to make a more conscious effort to include their youngest members in more physical activity, Exergame continues to be the place they choose to go. Multnomah Athletic Club (The MAC) one of the oldest clubs in America. From families to elite athletes attend. Th…Continued

Recent Posts

Recent Posts

CONTACT US!

Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone

SUBSCRIBE TO NEWSLETTER
GET A FREE QUOTE
uxicached