Exergame Fitness | Powered by Motion Fitness

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Fitness & Game Products


Schools all around the country are trying to thinkoutside the box in ways to help kids stay fit and healthy.  Numerousprograms are implemented every year throughout different schools.  The big question is for how long are theyeffective since children are known to quickly lose interest?  Investing ina great school health program makes a big impact on student’s lives physicallyand emotionally. The most important aspect for schools when considering aprogram is on how well it’s implemented and how well kids respond to it.  


Exergame Fitness offers schools theopportunity to implement a program that will both motivate kids to be activeand engaged.  How?  By combining fitness with technology, kids get toplay the games they like but have to MOVE in order to play.  Most likely,they don’t realize the workout they’re getting since they’re having fun.  In fact, studies show that exercise isdirectly related to improve achievement and behavior as well as wellness.  Our Exergame Active Lab helps motivate kidsto stay active and learn by exercising with something they love.


We realize that not all kids have the same preferences.Some are active and some lack motivation to be active.  How do we get themboth to participate? With our wide variety of interactive products, kids aresure to find something they like such as our popular, blood-pumping products, TWall, Makoto, and iDance.


To track how much they are exercising, we offer Movbands,affordable wristband activity trackers. With MOVbands, everyone can join in and do a MOVchallenge, a social andrewarding group activity challenge. 

Although kids are attracted to the play time, what’s init for the teachers? Exergaming has proven results.  From academicimprovement, social development to health and fitness, it does not just endthere.  Lincoln Middle School in Fort Collins, Colorado has established asuccessful Exergame Active Lab as a way to get kids more focused and engaged inthe classroom. See for yourself how Lincoln Middle School is positively impacting students everyday. 

Schools and most importantly, teachers try their best tocreate a great learning environment for their students.  They are the onesthat spend over 6 hours with them every day and see their struggles whetheracademic or health-wise.  It makes their job even more difficult when kidsare unmotivated to learn.  Partners with Exercise4Learning, we arecommitted towards helping educators implement these concepts in the educationalsetting and helping them make a difference in each kid’s life. 


For more information, please browse around our websiteand check out, Exercise4Learning

For additional questions, please contact us at info@exergamefitness.com or (877) 668-4664.

Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.


Recent Posts

As health clubs across the country begin to make a more conscious effort to include their youngest members in more physical activity, Exergame continues to be the place they choose to go. Multnomah Athletic Club (The MAC) one of the oldest clubs in America. From families to elite athletes attend. Th…Continued

Recent Posts

Recent Posts

Recent Posts

Today our sales team happily returns home back in Chicago, after a long week of trade shows. Late last week we returned to the annual IHRSA Fitness Industry trade show. Directly after this show ended we traveled north to San Fransisco for the 2017 Hilton ALC - America's Leadership Conference.  T…Continued


Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone