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Looking for a new innovative way to bring some Exergaming pieces to your facility?  Perhaps you already have Dance Pads, Biking Products, and some Wall Games.  At the end of the day you may ask yourself how could I include some more upper body workouts?  Get the excitement of playing Nintendo racing games while getting a great upper body workout!

The GameCycle lets kids, adults and seniors “play their way” to better fitness. For kids, the GameCycle provides a challenge that many of them seek out on their own — the challenge of videogames. But, now while playing their favorite racing videogame, kids are getting a great workout too.

For fitness centers, YMCAs, and Community Centers, the GameCycle offers the kind of innovative exercise outlet that brings people through the door. Upper body exercise outlets are often under-represented in exercise facilities — in part because standard arm ergometers are considered boring. The GameCycle shatters that boring image by offering upper-body exercise merged with videogames.

While appealing to a general audience, the GameCycle also makes your facility attractive to a growing population of people (especially as baby boomers age) with mobility disabilities who are unable to exercise with their legs. For people who cannot exercise with their legs, the GameCycle represents a tailor-made innovation: Upper-body exercise merged with gameplay.

Seniors, just like the general population, seek out exercise that is entertaining and motivating. We have seen this first hand: The reception of the GameCycle among seniors has been outstanding. Part of the reason for the enthusiastic response is that the GameCycle is simple and makes video games easy to play – all you do is crank and steer. The GameCycle takes away a barrier that often exists for older people — the complex and often intimidating game controllers for common videogames.

While the GameCycle is fun, it also offers serious benefits for seniors. For example, for those who have experienced stroke, the GameCycle provides important cognitive and motor benefits during rehabilitation. Importantly, the GameCycle allows the crank speed necessary to play the video games to be adjusted so that even when cranking slow, the game can still be played. Finally, because resistance levels can be adjusted, and because each game has a variety of “challenge” levels, there is maximum flexibility as one’s motor abilities improve.

If you think the Gamecycle would a good fit for you and your facility checkout more information on the Exergame Fitness Gamecycle page.  Here you can learn about more Exergaming products and how it can be used to increase physical activity and fun!



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Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone

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