Exergame Fitness | Powered by Motion Fitness

The #1 Source for Interactive

Fitness & Game Products


7th Annual Games For Health Conference

May 17-19, 2011

Hyatt Harborside, Boston MA

Event Summary:

Game-based solutions are providing compelling means to increase physical

activity, advance personal health, improve hospital operations, train healthcare

providers, and advocate important healthcare information.

Learn and network through a broad range of featured content including specially

developed tracks on Active & Exergaming, Medical Training & Education, Nutrition,

Sensorimotor Rehab, Game Accessibility, and Cognitive & Emotional Health.

Multiple opportunities to connect with a highly motivated and targeted audience before, during, and after the event.

Exhibit spaces provide hands-on demonstrations to the attendees and a means to showcase what you are all about.

Interactive Exergaming & Active Game Tent:

Games for Health is the perfect location to showcase your company in front of the industries leading community health professionals, researchers, and game developers.

Participate in an Interactive environment.

Be a part of the Active Challenge competition

DETAILS VISIT :  www.motionfitness.com/g4h

Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.


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Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone