Exergame Fitness | Powered by Motion Fitness

The #1 Source for Interactive

Fitness & Game Products


ON PEP GRANTS (Carol WhitePhysical Education Program)

The Carol M. White PhysicalEducation Program (PEP) provides grants to local educational agencies andcommunity-based organizations to initiate, expand, or enhance physicaleducation programs for students in kindergarten through 12th grade to helpstudents meet their state standards for physical education.

 Money from PEP Grants may be used to purchase physical educationequipment, provide support for students, provide training and education toteachers and staff members, bring in programs and teachers from outside theschool or organization, and to initiate new physical education programs.Applicants are required to create a new program or improve an existing programthat helps students make progress toward meeting state physical education ANDone or more of the following initiatives:

·        Helping students understand, improve, and maintain physicalwell-being

·        Enhancing physical, mental, social, and emotionaldevelopment through instruction in physical activities and motor skills

·        Development of cognitive concepts about fitness and motorskills that support healthy lifestyles

·        Education in healthy eating habits and nutrition

·        Professional development for physical education teachers tostay current on physical education research, issues, trends, and programs

As you cansee many of these same initiatives fall directly in line with EVERYTHINGExergaming advocates.  One of ourprevious PEP Grant winners, Marvin Christley, sounds off on why he choseExergaming and interactive gaming. 

“I came up with theconcept for the grant when I first saw this type of equipment at a nationalconvention. Being a video game lover myself  I thought this would be a great way tomotivate the students who are typically less active.  Two of the biggestmarkets are Wellness and Video games.  The problem today is that withvideo games at home, students are becoming less active.  In order tocombat the increase in childhood obesity I thought Exergaming.  Exergaming combines video gameswith exercise.  This won’t solve the problem but it brings us a stepcloser.  The Nintendo Wii grew from this type of Exergaming concept,involving full body movements, and now more and more companies are jumping onboard.”

Applications for the 2013 awards are due April12, 2013. If you have an interest in applying of this year’s grants,please contact us at info@exergamefitness.com or 1-877-668-4664. The PEP Grantwill require a lot of work on your part, but we have helped PEP Grants winnersacross the country and are here to assist you.

  • For larger organizations – school districts, Y associations and more – we have retained the services of two grant writing groups with a history of successful PEP grant applications to assist you.
  • For single locations and smaller organizations, we will send you the links and provide all the quotes and supporting information required.

Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.


Recent Posts

After a heart attack, angioplasty or even heart surgery, many people think that exercise should be avoided because too much strain on the heart could be bad. In reality, just the opposite is true. Regular exercise after a heart procedure helps strengthen the heart muscle and can reduce your risk for…Continued

Recent Posts

As health clubs across the country begin to make a more conscious effort to include their youngest members in more physical activity, Exergame continues to be the place they choose to go. Multnomah Athletic Club (The MAC) one of the oldest clubs in America. From families to elite athletes attend. Th…Continued

Recent Posts

Recent Posts


Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone