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  1. Exergame Fitness Educates the World at the Exergame Education Workshop 2013

    On average,children spend three to seven hours a day parked in front of a television.  Whether it’s watching after school cartoons,the Disney Channel, or playing video games, the rate of child obesity has had adrastic increase throughout the course of the past 20 years.  Let’sMove!  a campaign launched by FirstLady Michelle Obama, has an ambitious but important goal: to solve the epidemicof…Read More

  2. Integrating ExerGaming with Instruction: One Model

    By Dan Lawler, Ph.D. This school year a Title I teacher in Colorado will beintegrating into her teaching both effective practices in literacy instructionand current research on how exercise prepares the brain for learning.   She is a strong literacy teacher, longgrounded in strategies that have been supported by research in readinginstruction.   This year she is excitedto add this new dimensio…Read More

  3. Model Physical Education Program Demonstration Days

     One of the long standing professional strengths of educators is their willingness to share ideas and programs that are working with other teachers and principals. This professional courtesy has helped thousands of other schools and children to benefit from the original school's hard work and success.  For example, if a school is getting great results in reading the school and teachers invite p…Read More

  4. Motivation Through Exergaming

    By Dan Lawler Ph.D. Every teacher in every classroom eventually faces the dilemma of how to motivate the uninspired student.   Often teachers look to utilizing positive rewards as a means to increase desired behaviors.  Some traditional strategies, especially at the elementary level, include longer recess, special seats, positive phone call home, lunch with the teacher, and positive verbal feed…Read More

  5. Physical Education Pre Conference Exergame Workshop

    Thursday March 1, 2012, 8:30am to3:30pm PreconferenceEvent to the DuPage County PE Institute Day (Naperville, IL) on March 2,2012  This Professional Development / Exergame Education Workshopshows you the exciting possibilities of how using technology, combined withgames, and physical activity can enhance and enrich the lives of generations. Exergame Education Workshop Date: March 1, 2012 Time…Read More

  6. Welcome to Physical Education Heaven

    It’s my annual Year in Review of Sierra Vista Jr. High’s Physical Education program.  It has been a year to remember.  So many exciting new partnerships and programs that we have added to continue in making our Physical Education program “PE Heaven”! August-December We fully implemented the Cardio GX System by Polar in our Fitness Center and in our Gym when we do our HOPSports exercise p…Read More

  7. The Adults Must Know What They Are Doing, Don’t They?

    If we’re listening to the experts, all the evidence points to the importance of increasing physical education/physical activity (PE/PA) in our schools.   A compelling body of research shows that, as fitness increases, achievement increases, behavior issues decrease, and wellness increases.  Utilizing this research is one of the most compelling reasons for school administrators to use budget f…Read More

  8. Exergaming and the “Turned On” Brain By Dan Lawler, Ph.D.

    When I observed the positive effects our Exergaming lab had on our elementary school, I was convinced that every student should have access to this type of lab.  Nothing I had observed before motivated students to exercise with the enthusiasm and spirit that this lab created.  The lab had a remarkable impact on our student body's commitment to exercise and physical activity.  Students couldn't …Read More

  9. Congrats to Phil Lawler – Lifetime Achievement Award

    Madison Junior High School commemorated its 30th anniversary Monday with a celebration that often focused on the lifetime achievements of Phil Lawler. Lawler is a member of the original Madison faculty, a retired District 203 physical education coordinator and the director of education and training for PE4life, a nonprofit organization dedicated to the development of quality, daily physical educa…Read More



Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.

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Recent Posts

Today our sales team happily returns home back in Chicago, after a long week of trade shows. Late last week we returned to the annual IHRSA Fitness Industry trade show. Directly after this show ended we traveled north to San Fransisco for the 2017 Hilton ALC - America's Leadership Conference.  T…Continued

Recent Posts

Last week our sales team made the journey out to California to the annual IHRSA Fitness Industry show in Los Angeles. Unlike last year, we did attend as an exhibitor with a booth, but rather a to browse the show. This gave us a better chance to network, check out new products/technologies, and as w…Continued

Recent Posts

  People love to watch others dance, which is why there are television shows about dancing that dominate the networks. What you may not know is that if you were to get off that couch and dance, it would go a long way in keeping your body and mind healthy. There are studies that show dancing can…Continued

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Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone

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