Exergame Fitness | Powered by Motion Fitness

Exergames are Cutting Edge Fitness!

The #1 Source for Interactive

Fitness & Game Products

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Follow the lighted handholds for the ultimate traversing experience.

The More You Climb, The Higher The Score

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Main features

• Ideal for schools, youth gyms and indoor play centers.
• Inclusive play suitable for all ages, best for 4-14 years.
• Improves hand-eye coordination, agility, balance, core body strength, mental alertness and concentration.
• Huge fun to play on and develops social skills through group play.
• 16 interactive grips as standard, 3 built-in games.
• Great visual impact of 5 x 2m wall-mounted installation, or 6-panel hexagonal free-standing unit.



Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.

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Recent Posts

As health clubs across the country begin to make a more conscious effort to include their youngest members in more physical activity, Exergame continues to be the place they choose to go. Multnomah Athletic Club (The MAC) one of the oldest clubs in America. From families to elite athletes attend. Th…Continued

Recent Posts

Recent Posts

Recent Posts

Today our sales team happily returns home back in Chicago, after a long week of trade shows. Late last week we returned to the annual IHRSA Fitness Industry trade show. Directly after this show ended we traveled north to San Fransisco for the 2017 Hilton ALC - America's Leadership Conference.  T…Continued

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Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone

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