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Highly Engaging Virtual Personal Trainer System

The World’s Most Addictive Gym Equipment

Versus gamified indoor fitness by using technology to change the way people exercise in health clubs, fitness facilities, and schools. Versus Fitness uses advanced technology to accurately track and score hundreds of exercises in real-time.

Smart Weight Rack

Versus has created the world’s first “smart” weight rack combining both dumbbells and kettlebells. As a weight is removed from the rack the Versus system instantly detects what weight has been removed. This makes the entire process not only easier but more efficient.

See How it Works


            Key Features

                    Create your own workouts or simply hit start and go.

  • Smart System – The Versus system uses advanced technology developed in conjunction with one of Australia’s leading universities to track almost 100 exercises in real-time. Counting reps, tracking weights, giving scores and providing technique feedback to users it provides a compelling and addictive workout.
  • Competitive Workouts – We’ve gamified workouts so your members can challenge each other. Or they can challenge themselves against their own personal best.
  • Safe & Controlled Workouts – Cutting-edge motion tracking technology constantly watches your members’ technique and ensures they’re performing exercises safely and using the correct weights for their fitness and skill level.
  • Customize & Expand – Up to 16 Versus systems can be connected together to compare scores and actively compete against each other, in real time and by progress tracking.
  • Results & Progress Tracker – Featuring their own app with detailed information of your workout to comparing scores to your friend in a health club across the globe, Versus provides you with the best statistics possible for you to motivate yourself.

        How Does It Work?

Participants use a Touch Screen kiosk to select the type of workout they would like to do, for example high intensity cardio, full body or strength. They can optionally choose to compete against one or more other participants assuming there are enough available Versus systems.

They are then directed to an available Versus station and the system takes them through a short warmup routine that is relevant to their selected workout. Following the warmup, the workout sessions will start and they are shown a 3D animation of a given exercise and they must perform the exercise correctly following this. For each repetition they complete they are given score which is calculated using a combination of range-of-motion, technique and weight lifted (not applicable to body weight exercises).

Workouts can be programmed to run for 6 minutes through to 30 minutes during which time the system will run them through a large number of different exercises. As they progress between exercises their total score is displayed on the screen.

       Additional Information

ABBREVIATED EXERCISE LIST

BODY WEIGHT DUMBBELL KETTLEBELL
Air Boxing Bent Over Row Deadlift
Air Kicks Bicep Curls Front Raise
Box Step-ups Dumbbell Boxing Goblet Squats
Jump Squats Boxing Overhead Good Morning
Lunges – Alternating Boxing Upper Cuts Gunslinger
Reverse Lunges Front Raise Round the World
Lunges with Kick Lateral Raise Single-arm Shoulder Press
Side Lunges Hammer Curls Upright Row
Squats Lateral Raise Swings
Sumo Squats Pepper Shakers Shoulder Press
Squat and Hold Reverse Fly Squat and Release
Static Lunges Shoulder Press Tricep Extension
Skipping Tricep Extension Straight Press
Starjumps Thrusters Kettlebell Squats
High Knees Squat and Press
Lunges


Our philosophy is to create fun, exciting environments where the worlds of technology and fitness intersect.

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Exergame Fitness Solutions

Exergame Fitness is leading a new movement incorporating technology into fitness. We provide a new way to engage people in fitness, through gamification and technology. By doing this, we create socially engaging, supportive, and inviting fitness communities worldwide.

A fun interactive room for kids 1-10 years old

Exergamer’s paradise for kids 7-14 years old

A high energy room for teens & adults

Benefits of Exergaming

Engagement, Fairness & Equality, Team Building, and Accoutability

Agility, Strength, and Coordination

Learning, Behavior, Memory, and Cell Growth

Rewards, Goal Setting, and Benchmarking

Disease Prevention and Endurance

The Evolution of Health and Fitness

Learn How Your Facility Can:

Redefine Fitness ♦ Reduce Youth Obesity ♦ Increase Membership ♦ Redefine Fitness Culture ♦ Gamify Fitness ♦ Utilize Data For Improvement ♦ Increase Member Involvement ♦ Add To Bottom Line Revenue ♦ Make Fitness Fun For Everyone

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