1. Exergame Introduces Neurocognitive Fitness Based Games for All Ages

      SMARTfit’s Cognitive Gym upgrades the Exergames experience for all ages and abilities with proprietary dual-task technology designed to measure and improve a wide range of human functions for life, fitness, and sports. Dual tasking, or exercising the brain and body simultaneously, has been scientifically shown to activate neuroplasticity faster and more sustainably than exercising either …Read More

  2. 110 Fitness Uses Makoto and tWall Parkinsons, PTSD, MS, CTE and More

      110 Fitness is a one of its kind inclusive wellness center for individuals afflicted with disease and/or a developmental or physical disability. The mission of 110 Fitness is to leave no person behind so that they may reach their full potential physically, mentally, and spiritually by inspiring them to give their 110% effort in order to find the greatest balance in their lives. By combining…Read More

  3. Makoto Arena Interactive Gaming for Physical Therapy and Rehab

      Over the past decade, the concept of neuroplasticity – our ability to repair and re-grow neurological pathways – has advanced from hypothesis to accepted theory. Studies of therapies which combine cross-body movements with visual and auditory stimulus using the Makoto Arena, show significant improvement in visual, cardiovascular, and neurological performance. These improvements include …Read More