1. NRPA – From Concept to Completion with Exergame Park District Program

      The NRPA, (National Recreation and Park Association) is the leading non-profit organization dedicated to the advancement of public parks, recreation and conservation.  The NRPA Annual Conference is where people who are passionate about not only parks and recreation, but also conservation, health, landscape architecture. It was here a few years ago that we met the Hilton Head Parks and Recr…Read More

  2. How Fitness and Gaming Can Help All Ages Increase Exercise Goals

      It all starts with an idea.  To bring the fitness and gaming world together.  To bring kids and adults together.  To provide a fitness option for all ages.  To redefine the fitness industry. Fitness gaming brings together two very popular concepts: video games and fitness. Studies have shown that people play interactive games for a number of reasons: to have fun, dance, stay active, soc…Read More

  3. Using the tWall For Physical Therapy and Neurological Improvement

      The tWall can be a great addition for people who are in physical therapy. The tWall is an interactive touch wall that provides sensory feedback via lights and touch sensors. People who are recovering from brain injuries and concussions especially benefit from tWall. This interactive touch wall can help improve hand-eye coordination and reaction time. Injuries to the brain can cause a decrea…Read More

  4. Interactive Fitness For Physical Therapy and Neurological Improvement

      Physical Therapy is defined as therapy for the preservation, enhancement, or restoration of movement and physical function impaired or threatened by disease, injury, or disability. Cognitive Deficits, also called intellectual disability, is a condition beginning in childhood in which people show significant limitations in their ability to learn and function. Intellectual disabilities are di…Read More

  5. Makoto Arena Interactive Gaming for Physical Therapy and Rehab

      Over the past decade, the concept of neuroplasticity – our ability to repair and re-grow neurological pathways – has advanced from hypothesis to accepted theory. Studies of therapies which combine cross-body movements with visual and auditory stimulus using the Makoto Arena, show significant improvement in visual, cardiovascular, and neurological performance. These improvements include …Read More

  6. Special Education Learning Center Adds Exergame for Instruction

      Carl Sandburg Learning Center is a small, public, elementary school dedicated to providing special education instruction to students with multiple disabilities. It is part of the Montgomery County Public School system and is located in Rockville, Maryland, a suburb of Washington, D.C. Sandburg serves about 115 students in grades kindergarten through 5th grade in a highly structured classrooms o…Read More

  7. tWall Plus Is Beneficial To The Therapy And Rehab Market

      The tWall Plus is a top of the line training tool in the rehabilitation and therapy markets. The tWall Plus is a new generation model that comes with tons of new features including a sensor concept for therapy and an all new more hygenic surface. The reaction wall uses lights and colors to challenge users to improve their mobility, coordination and reaction time. It also enhances the cooper…Read More

  8. Success Stories: Indian Valley Family YMCA

    As always we love highlighting successful customer experiences that have received exergaming equipment. One location that we recently got back in touch with through the 2016 YMCA General Assembly, the Indian Valley Family YMCA, has had huge success with one of their interactive fitness pieces - the T-Wall 16. Below is a quote from the Wellness Director over at the Indian Valley Family YMCA about …Read More